PovEdge

A simple tool to draw the edges of your mesh objects in PovRay


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F.A.Q.

 

©Thibaut Jonckheere  

Contact :
tuabihtucl at yahoo dot fr

   PovEdge is a simple tool to draw the edges of your mesh objects in PovRay. It combines a stand-alone application, which parses the mesh files and creates all the required information, and a povray macro which actually calculates the edges at rendering time.

  See the How it works page to understand the principles of the method, and the How to use page to have a step by step explanation of what to do to get the edges.

mini - edge only
Toon deer - cel shading       tortoise - cel shading       dragon2 - edges

Pictures rendered with Povray, using PovEdge. Credits: car model by G.Tran (www.oyonale.com),  deer model from www.its-ming.com, tortoise and dragon models from www.daz3d.com